Starfarers

Work in progress // V1 framework

Build a home among the stars.

Starfarers is a sci-fi strategy game for mobile, with a future browser version planned around base building, real-time battles and guilds.

STATUSEARLY DEVELOPMENT
ENGINEUNITY
PLATFORMSMOBILE + WEB PLANNED

Core systems

A persistent world built around what players create together.

Starfarers is not hard science fiction. It is a social strategy game where the spectacle matters, but the people behind the fleets matter more.

01 // BUILD

Grow your base

Develop a foothold, expand its capabilities and decide what sort of power you want to become.

02 // FIGHT

Real-time battles

Fleet actions unfold in real time, rewarding preparation, timing and the ability to react when the plan immediately goes wrong.

03 // BELONG

Guilds at the centre

Cooperation, rivalry and shared goals are intended to make guild identity a core part of the game rather than a decorative chat room.

Development log

The first code is down.

The current prototype is being built in Unity. That gives us a practical route to the first mobile build while the future browser experience remains part of the plan.

V1 / ENTRY 001

Starfarers enters V1

Unity was powered up for the first time and the initial framework laid down. The game is still at the earliest stage, but the project has moved from planning into working code.

Next transmission: when there is something worth showing.

Direction of travel

Small steps before enormous fleets.

  1. NOWCore architecture

    Establishing the game framework and proving the basic systems.

  2. NEXTPlayable loops

    Turning base growth, combat and progression into something we can test.

  3. LATERGuild-scale play

    Connecting individual progress to persistent group objectives and conflict.

Still being assembled

Follow the project before it becomes respectable.

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